About This Game Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle to build a base and gear-up in the hostile environment. Defend yourself from wildlife and AI hunters (who also build bases in the world). Progress your base technology for advanced item crafting and upgrades. Farm crops, raise small animals and harvest and refine resources to rise in dominance in the world. If you enjoy open-world sandbox survival games, resource gathering and grinding to build a base, you may enjoy playing the early access version of the game.Current features:* Singleplayer and Co-op PvE sandbox experience.* Crafting mechanics. * Dynamic base building. * Weapon upgrade system. * Mining and refining of ores. * AI Hunters (with AI base building).* Farming. * Animal husbandry. * Food cooking mechanics. * World day-night cycle. * Temperature change based on time-of-day and altitude. * Character hunger/thirst/strength mechanics. * Character clothing system. * System for inviting/removing players to access bases. * Central power system for bases (base items require power to function). * Npc enemy leveling system.DISCLAIMER (PLEASE READ):The public Early Access is intended for those interested in supporting the project and participating in it's continued development. You will most likely experience balancing issues, performance issues, bugs and missing features. If you are looking for a complete gaming experience, I would recommend allowing some time before trying out the game. There are many YouTube game-plays showing the current state of game. I am the sole developer of the project, which I work on in my spare time as a passion project. I feel this is important to mention, so that those considering playing the game can make a more informed purchase decision. A full detailed list of the updates since launch can be viewed here: http://steamcommunity.com/app/418030/allnews/.Goals of the project:The aim is to integrate the kinds of base-resource micro-management typically found in RTS titles, into a boots-on-the-ground shooter. Each base has an underlying economy of power and raw materials that must be maintained and expanded in order to rise in dominance. The focus is not of primitive survival (although there are many elements during the early-game), but instead a focus on the base, its security, technology and resources. 6d5b4406ea Title: SubsistenceGenre: Action, Early AccessDeveloper:ColdGamesPublisher:ColdGamesRelease Date: 25 Oct, 2016 Subsistence Ativador Download [Torrent] The ai pathing is god awful for both animals and hunters. Animals shouldn't be tactically smart enough to run in zigzag patterns and then become invulnerable as they are about to attack. Not to mention the hunger needs are a little much, eat 3 rabbits a day, 3+ vegetables\/fruits. Game would be at least fun if the zigzagging was corrected.. This game legitimately sucks, like beyond belief. I made the mistake of starting fresh to play with a group of friends and we spent 30 minutes just trying to get a start and were barely able to meet up without constant animal spawns literally violently shoving you against the ground and asserting their dominance over your cold dead corpse. You finally get a good start up but half the game is trying to find RNG lootsacks that are scattered everywhere and are so incredibly tedious that it's ridiculous, not mentioning that the ones you need are probably guarded by a bunch of ferocious \u2665\u2665\u2665\u2665\u2665\u2665 unity animals everywhere that attack in 360s while gaining strength as they devour you. The games just a broken tedious mess, although it had or perhaps still has the potential to actually become good, it's weighed down by bad developmental decisions. Start me and my friends together, lose the lootsacks and figure out some other way of incorporating what they drop, and seriously fix the animals.. So I can understand the negative reviews for those that failed early. It is truly a difficult first few days in game. I read a few early guides about what you should be accomplishing - day 1, day 2 etc. Just triple that and you'll be a little closer. I put it down after the first couple of days as it was really frustrating. Press through and it changes significantly.Once you have a base up the game becomes more of what it should be for most. (I personally liked the challenge to have to survive those first few days). If you think you're not going to die 20 to 30 times. Find another game. Most of them are made way too scripted and easy - this game is not that. If you like to build, grow explore with not predetermined script - no zombies (thank god) - you wont find a better one. He updates this often and the track looks pretty impressive to me.Give it a chance I think its going to be great.. PVP- Do not buy. this is a solo game and PVP is pointless at this point. People build bases in the sky and if you try and build a legit base it will be raided when you are offline. 12 hours of work erased. if you are interested in playing online this game is not ready and needs a lot of work.Solo- run around collecting backpacks with the loot you need and slowly build up supplies over time.... just saved you hours of playing. that sums it up. on my computer the games looks amazing and plays amazing. how you progress and long term survive is the killer.. Wow is all i have to say about this one. I would try and give it a few more hours. . .but yeah, not spending hours looking for plant fiber. . .when there are plants every where. . .let alone needing more than one bullet to kill a chicken. So, the game is pretty. That's really about it.The system for survival is unbalanced, the resources which could be used to survive, while right in front of you, can't be gathered or used. You apparently are too dumb to start a fire by hand. In order to find fiber (with plants all around you) you have to scour the ground for hours looking for some tiny brown looking plant. You can shoot a wolf\/dog (?) what ever they are point blank in the head and it keeps coming as if all you did was smack it with a news paper. (and yeah, I killed it, 10 rounds later)The resource gathering rate is extremely low, even on easy. The crafting requirements is absurdly high compared to the gathering potential. (4 pieces of wood per tree, yeah right.)I mean, if you want extreme survival and dying a lot, then this game might be for you. Otherwise, well it's just a waste of money with nice graphics. I think maybe the devs should go out in the wild with what they start you with and get some actual experience with the genre they are trying to emulate.
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